广告
加载中

开源手机智能体OpenMobile-2发布 性能追平闭源模型

亿邦AI 2026-10-26 15:17
亿邦AI 2026/10/26 15:17

邦小白快读

EN
全文速览

总1:OpenMobile-2是南京大学、商汤等联合发布的开放式手机智能体项目,核心看点是模型、数据和训练环境全部开放。

1. 推出90亿参数和270亿参数两款模型,基于Qwen3.5和Qwen3.6,性能对标闭源专有模型。

2. 重构35款主流应用,训练环境覆盖110余款应用,开放完整训练环境、数据集和复现说明。

总2:实操和性能干货集中在基准成绩与实验功能。

1. AndroidWorld中270亿版本从67.1升至79.9,90亿版本从54.3升至74;MobileWorld中270亿版本从35.9升至50.4;SPA-Bench中270亿版本从31.9升至59.6。

2. 50余款模拟应用开放直接指令接口,训练后任务完成率最高提升10.3个百分点,平均少5步;但接口仅存在于模拟应用,仍属实验阶段。

总1:文章虽未直接谈品牌营销和定价,但品牌商可关注产品研发、用户行为与跨应用体验。

1. OpenMobile-2重构淘宝、京东、滴滴、美团及Slack、Google Drive等35款应用,训练环境含110余款应用,说明高频服务与海外工具都是手机智能体的重要场景。

2. 智能体仅看截图、不能读内部数据,贴近人类操作逻辑;环境可跨会话留存订单、预算、出行计划,并允许剪贴板跨应用流转。

总2:对品牌和产品团队的启示在交互入口与用户路径。

1. 50余款模拟应用开放直接指令接口,可让加入购物车等操作跳过逐层菜单,训练后任务完成率最高提升10.3个百分点,单任务平均少5步。

2. 应用多样性对性能影响高于数据总量,覆盖应用数增加可使未见应用任务成功率从60.7%升至67.5%,提示品牌应关注多场景适配和入口设计。

总1:卖家可从手机智能体开源化看到消费场景自动化和合作机会。

1. OpenMobile-2开放模型、训练环境、数据集和复现说明,90亿与270亿参数模型可供低成本试验;训练覆盖淘宝、京东、滴滴、美团等高频服务,订单、预算、出行计划可跨会话留存。

2. 50余款模拟应用开放直接指令接口,加入购物车等操作可直接触发,训练后任务完成率最高提升10.3个百分点,平均少5步。

总2:机会背后也有风险提示。

1. 直接指令接口目前只存在于团队模拟应用,功能仍处实验阶段,不能视为已落地平台能力。

2. 强化学习以任务实际完成为奖励判定,虚报完成会受惩罚;基础训练叠加强化学习仅在相似场景有限增益,AndroidWorld中270亿版本经强化学习后从80.8微降至79.9,卖家应关注真实任务校验和场景迁移风险。

总1:工厂可关注开源模型和训练环境带来的数字化、产品设计启示。

1. 项目开放90亿和270亿参数模型、完整训练环境、数据集及复现说明,降低试验门槛;训练环境重构35款主流应用,叠加模拟程序和安卓模拟器应用后覆盖110余款。

2. 智能体仅获取截图、不能读取应用内部数据,环境可留存订单、预算、出行计划并支持剪贴板跨应用流转,结束后自动重置,体现可复现、可重置的仿真思路。

总2:商业机会在场景适配和接口设计。

1. 同等数据规模下,应用多样性对性能影响高于数据总量,覆盖应用数增加使未见应用任务成功率从60.7%升至67.5%。

2. 50余款模拟应用开放直接指令接口,训练后任务完成率最高提升10.3个百分点、平均少5步,并可迁移至未接触工具,为产品设计和数字化流程改造提供参考;但接口仍属实验阶段。

总1:服务商应关注手机智能体训练痛点与开源解决方案。

1. 真实应用登录、真实交易、状态无法重置导致训练成本高、流程难复现,前沿训练数据多由大型科技公司掌握,开源模型长期落后闭源。

2. OpenMobile-2重构35款主流应用,加上模拟程序和安卓模拟器应用共110余款,开放环境、数据集和复现说明;以Gemini 3.1 Pro为教师模型,生成约1.16万条示例工作流和2000余项带自动成功校验的练习任务。

总2:技术趋势和客户价值可由基准与实验功能说明。

1. AndroidWorld、MobileWorld、SPA-Bench均有提升,270亿版本SPA-Bench从31.9升至59.6;应用多样性比数据总量更关键。

2. 直接指令接口可减少点击步骤,任务完成率最高提升10.3个百分点;但强化学习增益有限,270亿版本在AndroidWorld经强化学习后从80.8微降至79.9,服务商需重视场景匹配与真实校验。

总1:平台商可关注手机智能体对平台能力和运营规则的新需求。

1. 智能体训练受真实登录、真实交易、状态不能重置制约,且只能看截图、不能读应用内部数据;OpenMobile-2用35款重构应用和110余款应用环境,支持订单、预算、出行计划跨会话留存及剪贴板跨应用流转,模拟结束自动重置。

2. 50余款模拟应用开放直接指令接口,可跳过逐层菜单,训练后任务完成率最高提升10.3个百分点、平均少5步,但接口仅存在于模拟应用,仍属实验阶段。

总2:运营管理和风向规避要重视校验与迁移。

1. 任务结果通过程序比对执行前后应用存储数据判定,不靠语言模型判定;自建215项任务基准,近半数需跨应用完成,并核验训练与测试任务低相似性。

2. 强化学习以实际完成为奖励,虚报完成会惩罚;基础训练叠加强化学习仅在相似场景有限增益,270亿版本AndroidWorld得分从80.8微降至79.9,平台需防范虚假完成和场景泛化风险。

总1:该研究提供了手机智能体开源化与训练范式的新动向。

1. OpenMobile-2基于Qwen3.5 90亿参数、Qwen3.6 270亿参数,开放模型、训练环境、数据集和全流程复现说明,性能对标闭源专有模型;重构35款应用,环境覆盖110余款应用,以Gemini 3.1 Pro生成约1.16万条工作流和2000余项自动校验任务。

2. 基准显示AndroidWorld中270亿版本从67.1升至79.9、90亿版本从54.3升至74;MobileWorld中270亿版本从35.9升至50.4;SPA-Bench中270亿版本从31.9升至59.6。

总2:研究还提出可讨论的新问题。

1. 同等数据规模下应用多样性影响高于数据总量,未见应用任务成功率从60.7%升至67.5%;基础训练叠加强化学习增益有限,270亿版本AndroidWorld从80.8微降至79.9。

2. 直接指令接口使任务完成率最高提升10.3个百分点、平均少5步且可迁移;自建215项任务基准,近半数跨应用,程序比对数据判定结果并核验低相似性;相关路径还包括微软API与GUI分类、OPPO X-OmniClaw和谷歌Gemini 3.5 Flash嵌入手机控制。

返回默认

声明:快读内容全程由AI生成,请注意甄别信息。如您发现问题,请发送邮件至 run@ebrun.com 。

我是 品牌商 卖家 工厂 服务商 平台商 研究者 帮我再读一遍。

Quick Summary

Summary 1: OpenMobile-2 is an open mobile-agent project jointly released by Nanjing University, SenseTime, and other partners; its core appeal is that the model, data, and training environment are all open.

1. It offers 9B- and 27B-parameter models based on Qwen3.5 and Qwen3.6, with performance benchmarked against proprietary closed-source models.

2. It reconstructs 35 mainstream apps and covers more than 110 apps in its training environment, releasing the full training environment, datasets, and reproduction instructions.

Summary 2: Practical and performance details center on benchmark results and experimental features.

1. In AndroidWorld, the 27B version rises from 67.1 to 79.9 and the 9B version from 54.3 to 74; in MobileWorld, the 27B version rises from 35.9 to 50.4; in SPA-Bench, the 27B version rises from 31.9 to 59.6.

2. More than 50 simulated apps expose direct command interfaces; after training, task completion rates improve by up to 10.3 percentage points and average five fewer steps. However, these interfaces exist only in simulated apps and remain experimental.

Summary 1: Although the article does not directly address brand marketing or pricing, brands can focus on product R&D, user behavior, and cross-app experiences.

1. OpenMobile-2 reconstructs 35 apps including Taobao, JD.com, Didi, Meituan, Slack, and Google Drive, and its training environment contains more than 110 apps, indicating that high-frequency services and overseas tools are important scenarios for mobile agents.

2. The agent sees only screenshots and cannot read internal app data, closely mirroring human operation logic; the environment can retain orders, budgets, and travel plans across sessions and allows clipboard transfer across apps.

Summary 2: The implications for brand and product teams lie in interaction entry points and user journeys.

1. More than 50 simulated apps expose direct command interfaces, allowing actions such as adding items to cart to bypass layered menus; after training, task completion rates improve by up to 10.3 percentage points, with an average of five fewer steps per task.

2. App diversity has a greater impact on performance than total data volume: increasing the number of covered apps raises success rates on unseen-app tasks from 60.7% to 67.5%, suggesting brands should focus on multi-scenario adaptability and entry-point design.

Summary 1: Sellers can see automation and partnership opportunities in consumer scenarios through the open-sourcing of mobile agents.

1. OpenMobile-2 opens its models, training environment, datasets, and reproduction instructions; the 9B and 27B models enable low-cost experimentation. Training covers high-frequency services such as Taobao, JD.com, Didi, and Meituan, and orders, budgets, and travel plans can persist across sessions.

2. More than 50 simulated apps expose direct command interfaces, so actions such as adding items to cart can be triggered directly; after training, task completion rates improve by up to 10.3 percentage points, with an average of five fewer steps.

Summary 2: Opportunities come with risk caveats.

1. Direct command interfaces currently exist only in the team's simulated apps, and the functionality remains experimental; it should not be treated as a deployed platform capability.

2. Reinforcement learning rewards actual task completion and penalizes false claims of completion. Base training plus reinforcement learning yields only limited gains in similar scenarios: in AndroidWorld, the 27B version slips slightly from 80.8 to 79.9 after reinforcement learning. Sellers should pay attention to real-task validation and scenario-transfer risk.

Summary 1: Factories can draw digitalization and product-design lessons from the open models and training environment.

1. The project releases 9B and 27B models, a full training environment, datasets, and reproduction instructions, lowering the barrier to experimentation. The training environment reconstructs 35 mainstream apps; together with simulated programs and Android-emulator apps, it covers more than 110 apps.

2. The agent obtains only screenshots and cannot read internal app data. The environment can retain orders, budgets, and travel plans, supports clipboard transfer across apps, and resets automatically after completion, reflecting a reproducible, resettable simulation approach.

Summary 2: Commercial opportunities lie in scenario adaptation and interface design.

1. At the same data scale, app diversity has a greater impact on performance than total data volume; increasing the number of covered apps raises success rates on unseen-app tasks from 60.7% to 67.5%.

2. More than 50 simulated apps expose direct command interfaces; after training, task completion rates improve by up to 10.3 percentage points and average five fewer steps, with transfer to untried tools. This offers a reference for product design and digital process reengineering, though the interfaces remain experimental.

Summary 1: Service providers should focus on mobile-agent training pain points and open-source solutions.

1. Real app logins, real transactions, and non-resettable states make training costly and workflows hard to reproduce. Frontier training data is largely controlled by large tech companies, and open-source models have long lagged closed-source ones.

2. OpenMobile-2 reconstructs 35 mainstream apps; including simulated programs and Android-emulator apps, it covers more than 110 apps and releases the environment, datasets, and reproduction instructions. Using Gemini 3.1 Pro as the teacher model, it generates about 11,600 example workflows and more than 2,000 practice tasks with automatic success validation.

Summary 2: Technical trends and customer value can be illustrated by benchmarks and experimental features.

1. AndroidWorld, MobileWorld, and SPA-Bench all improve; the 27B version rises from 31.9 to 59.6 on SPA-Bench. App diversity is more critical than total data volume.

2. Direct command interfaces can reduce click steps, raising task completion rates by up to 10.3 percentage points. However, reinforcement learning gains are limited: the 27B version on AndroidWorld slips slightly from 80.8 to 79.9 after reinforcement learning. Service providers need to prioritize scenario matching and real validation.

Summary 1: Marketplace sellers should pay attention to new requirements for platform capabilities and operational rules from mobile agents.

1. Agent training is constrained by real logins, real transactions, and non-resettable states; agents can see only screenshots and cannot read internal app data. OpenMobile-2 uses 35 reconstructed apps and an environment of more than 110 apps, supports cross-session retention of orders, budgets, and travel plans, enables clipboard transfer across apps, and automatically resets after simulation.

2. More than 50 simulated apps expose direct command interfaces that bypass layered menus; after training, task completion rates improve by up to 10.3 percentage points and average five fewer steps. However, the interfaces exist only in simulated apps and remain experimental.

Summary 2: Operations management and risk avoidance should emphasize validation and transfer.

1. Task results are determined by programmatic comparison of app storage data before and after execution, not by a language model. It builds a 215-task benchmark, nearly half of which require cross-app completion, and verifies low similarity between training and test tasks.

2. Reinforcement learning rewards actual completion and penalizes false claims. Base training plus reinforcement learning yields only limited gains in similar scenarios; the 27B version's AndroidWorld score slips slightly from 80.8 to 79.9. Platforms need to guard against false completion and scenario-generalization risk.

Summary 1: This research offers new directions for open-sourcing mobile agents and training paradigms.

1. OpenMobile-2 is based on Qwen3.5 9B and Qwen3.6 27B, releases models, training environment, datasets, and full reproduction instructions, and benchmarks against proprietary closed-source models. It reconstructs 35 apps, covers more than 110 apps in its environment, and uses Gemini 3.1 Pro to generate about 11,600 workflows and more than 2,000 automatically validated tasks.

2. Benchmarks show AndroidWorld rising from 67.1 to 79.9 for the 27B version and from 54.3 to 74 for the 9B version; MobileWorld rising from 35.9 to 50.4 for the 27B version; and SPA-Bench rising from 31.9 to 59.6 for the 27B version.

Summary 2: The study also raises new questions for discussion.

1. At the same data scale, app diversity has a greater impact than total data volume, raising success rates on unseen-app tasks from 60.7% to 67.5%. Base training plus reinforcement learning yields limited gains; the 27B version on AndroidWorld slips slightly from 80.8 to 79.9.

2. Direct command interfaces raise task completion rates by up to 10.3 percentage points, reduce steps by an average of five, and can transfer. The study builds a 215-task benchmark, nearly half of which are cross-app, uses programmatic data comparison to determine results, and verifies low similarity. Related work includes Microsoft's API vs. GUI classification, OPPO X-OmniClaw, and Google Gemini 3.5 Flash embedded in phone control.

Disclaimer: The "Quick Summary" content is entirely generated by AI. Please exercise discretion when interpreting the information. For issues or corrections, please email run@ebrun.com .

I am a Brand Seller Factory Service Provider Marketplace Seller Researcher Read it again.

南京大学、商汤科技联合多所高校的研究团队于2026年10月25日发布开源智能手机智能体项目OpenMobile-2,推出基于Qwen3.5 90亿参数、Qwen3.6 270亿参数打造的两款智能体模型,同时同步开放完整训练环境、数据集及全流程复现说明,模型性能跻身当前手机智能体第一梯队,可对标闭源专有模型。

现有手机智能体训练多受限于真实应用登录、真实交易、状态无法重置等问题,训练成本高且流程难以复现,加之前沿训练数据多掌握在大型科技公司手中,开源模型性能长期落后于闭源产品。OpenMobile-2团队重构了35款主流应用,覆盖淘宝、京东、滴滴、美团等国内高频服务及Slack、Google Drive等海外工具,叠加现有模拟程序与安卓模拟器内运行的应用,训练环境共包含110余款应用。

团队对重构应用的工作流、界面反复调校至与原版一致,环境支持跨会话留存订单、预算、出行计划等数据,也允许数据通过剪贴板在不同应用间流转,每次模拟结束后自动重置至初始状态。训练过程中智能体仅能获取应用截图,无法读取内部数据,完全匹配人类使用手机的交互逻辑。团队以谷歌Gemini 3.1 Pro作为教师模型,在该环境下生成约1.16万条示例工作流、2000余项带自动成功校验的练习任务,这套训练模式下,OpenMobile-2实际是从闭源系统产出的内容中完成学习。

多组基准测试验证了模型的性能提升。在AndroidWorld测试中,270亿参数版本得分从67.1提升至79.9,90亿参数版本得分从54.3提升至74,前代项目OpenMobile-1在同一测试中得分为64.7。在覆盖跨应用长任务的难度更高的MobileWorld基准测试中,270亿参数版本得分从35.9提升至50.4。在真实安卓设备的SPA-Bench测试中,270亿参数版本得分从31.9提升至59.6,为当前开源模型取得的最高成绩。

团队在测试中验证,同等训练数据规模下,训练环境的应用多样性对性能的影响高于数据总量。研究人员控制训练数据总量不变,仅增加训练覆盖的应用数量,智能体面对未见过应用的任务成功率就从60.7%提升至67.5%。在基础训练上叠加强化学习仅能在与训练环境相似的场景带来有限增益,在AndroidWorld测试中,270亿参数版本经强化学习后得分反而从80.8微降至79.9。

项目还包含一项实验性功能,50余款模拟应用开放直接指令接口,支持“加入购物车”等操作直接触发,帮助智能体跳过逐层点击菜单的流程。未经针对性训练的模型会主动忽略这类快捷入口,完成对应训练后,智能体任务完成率最高可提升10.3个百分点,平均完成单任务的操作步骤减少5步,该能力可迁移至训练阶段从未接触过的工具。后续强化学习阶段,只要单次任务执行过程中用到至少一次直接指令,智能体就能获得额外奖励加成,最终奖励高低仍以任务是否实际完成为判定标准,智能体虚报任务完成时会触发惩罚机制。目前这类直接指令接口仅存在于团队搭建的模拟应用中,相关功能仍处于实验阶段。

团队为本次研究自建了包含215项任务的测试基准,近半数任务需要跨应用完成,任务完成结果不靠语言模型判定,而是通过程序比对任务执行前后应用存储的数据得出。团队同时核验了训练任务与测试任务的重合度,二者仅存在极低的相似性。

行业内同类技术探索已有多路径落地。微软研究院2025年发布的研究将API类智能体归类为可靠性更高、GUI类智能体归类为灵活性更强的类别,提及移动应用是典型的缺乏外部接口的场景。OPPO推出的开源智能体X-OmniClaw直接运行在真实设备上,通过深度链接复现淘宝、美团等应用的操作路径,无需逐层点击菜单。闭源模型侧,谷歌已将手机控制功能直接嵌入Gemini 3.5 Flash。

本文首发于 亿邦动力 官方网站

文章来源:亿邦动力

广告
微信
朋友圈

FAQ回顾

OpenMobile-2是什么?

OpenMobile-2是南京大学、商汤科技联合多所高校研究团队于2026年10月25日发布的开源智能手机智能体项目,包含基于Qwen3.5 90亿参数和Qwen3.6 270亿参数的两款模型,并开放完整训练环境、数据集及全流程复现说明,性能可对标闭源专有模型。

开源手机智能体训练面临哪些主要难题?

现有手机智能体训练多受限于真实应用登录、真实交易、状态无法重置等问题,训练成本高且流程难以复现;同时前沿训练数据多掌握在大型科技公司手中,导致开源模型性能长期落后于闭源产品。

OpenMobile-2在基准测试中的性能表现如何?

在AndroidWorld测试中,270亿参数版本得分从67.1提升至79.9,90亿参数版本从54.3提升至74,前代OpenMobile-1为64.7;MobileWorld中270亿版本从35.9提升至50.4;真实安卓设备SPA-Bench中270亿版本从31.9提升至59.6,为当前开源模型最高成绩。

OpenMobile-2的训练环境包含哪些应用和功能?

OpenMobile-2重构了35款主流应用,覆盖淘宝、京东、滴滴、美团等国内高频服务及Slack、Google Drive等海外工具,叠加模拟程序与安卓模拟器应用后共包含110余款应用;环境支持跨会话留存订单、预算、出行计划等数据,也允许数据通过剪贴板流转,并在每次模拟结束后自动重置。

训练环境的应用多样性对手机智能体性能有什么影响?

在同等训练数据规模下,仅增加训练覆盖的应用数量,智能体面对未见过应用的任务成功率就从60.7%提升至67.5%,说明应用多样性对性能的影响高于数据总量;而在基础训练上叠加强化学习,仅在相似场景带来有限增益。

这么好看,分享一下?

朋友圈 分享

APP内打开

赞 +1
+1
微信好友 朋友圈 新浪微博 QQ空间
关闭
收藏成功
发送
/140 0