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孙悟空、杨戬等各路神仙在影院“扎堆团建” 动画片比真人电影更“火”了

蓝鲸 2026-07-28 11:37
蓝鲸 2026/07/28 11:37

邦小白快读

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本文梳理了当前国内动画电影行业的发展现状,核心干货总结如下

1. 当前国漫已经崛起,2025年是名副其实的动画大年,年度票房前十中动画占了四席,《哪吒之魔童闹海》拿下全球影史动画票房第一,连续两年动画电影拿下全球票房冠军,头部动画的话题度和票房号召力都很强,但剔除单一爆款影响,国内动画票房占比仅10%-18%,全球占比不足25%,真人电影仍是市场主流。

2. 行业目前存在扎堆改编热门神话IP的情况,孙悟空、哪吒等经典角色反复开发,但也出现新变化,创作方向逐步转向二三线神话角色、小人物群像题材,赛道内容边界在不断拓宽。

3. 动画电影已经摆脱低幼标签实现全年龄破圈,内容更扎实,但行业存在明显的票房两极分化问题,所谓的爆款公式无法复制,行业长远发展靠的是源源不断的好作品而非单一巅峰爆款。

本文对动画电影行业的发展趋势、用户偏好做了清晰梳理,能给品牌的IP合作、营销开发提供参考,核心干货总结如下

1. 消费趋势与合作机会:动画电影已经完成全年龄破圈,市场影响力持续提升,头部动画IP的商业价值远超很多普通真人IP,而且动画角色不存在塌房风险,IP商业价值更稳定,衍生开发空间极大,比如《浪浪山小妖怪》除17亿票房外,还授权40余家企业开发800余种衍生品,带动25亿元终端销售额,品牌和优质动画IP合作的潜力十分可观。

2. 用户喜好变化:观众不再只满足于热门顶流神话IP的英雄叙事,贴近普通人生活的二三线角色、小人物群像内容更容易引发情感共鸣,品牌可以顺着这个方向挖掘性价比更高的合作IP。

3. 风险提示:行业存在不少粗制滥造的跟风碰瓷项目,且整体票房两极分化明显,品牌合作需要提前筛选内容质量,避开低质项目降低合作风险。

本文分析了动画电影行业的发展现状,能给影视周边、内容分销等领域的卖家提供机会参考和风险提示,核心干货总结如下

1. 市场机会:动画电影已经进入稳定发展期,完成全年龄破圈,用户付费意愿不断提升,相比真人IP,动画IP不存在艺人塌房风险,IP生命周期更长,商业价值更稳定,而且盈利空间不只是票房,衍生品授权开发的市场需求很大,给卖家提供了更多增长空间。

2. 细分机会:当前资本不再只集中押注孙悟空、哪吒等顶流神话IP,行业开始挖掘二三线神话角色、小人物题材的内容,这类新题材竞争更小,用户新鲜感强,卖家可以提前布局这类新IP的周边开发,切入细分市场。

3. 风险提示:行业头部效应极强,存在票房两极分化的问题,即便是大厂牌、高口碑的项目也可能出现叫好不叫座的情况,所谓的爆款公式无法复制,卖家入局不能迷信过往经验,需要提前做好市场调研,避开低质跟风项目。

本文分析了动画IP衍生市场的发展变化,能给做动画周边生产的工厂提供方向参考,核心干货总结如下

1. 商业机会:当前国内动画电影行业快速发展,备案量逐年增长,头部动画的衍生开发空间十分巨大,比如《浪浪山小妖怪》就开发了超过800种衍生品,带动25亿元终端销售额,随着越来越多优质动画项目推出,衍生品市场的整体需求在不断增长,给工厂带来了大量订单机会。

2. 产品生产设计需求变化:当前动画创作方向已经从热门顶流神话角色,逐步转向二三线神话角色、小人物群像题材,这类贴近普通人生活的内容更受观众欢迎,工厂在开发产品时,可以顺着这个方向,设计更能引发用户情感共鸣的周边产品。

3. 转型启示:随着动画行业工业化发展,中小优质项目越来越多,工厂可以主动对接口碑好的中小项目,提前布局冷门IP的周边生产,避开热门IP的激烈竞争,同时可以推进数字化生产转型,适配多品类小批量的衍生品生产需求。

本文梳理了动画电影行业的最新发展动态,能给动画制作、营销、衍生运营等领域的服务商提供方向参考,核心干货总结如下

1. 行业发展趋势与业务机会:近年来动画电影备案量持续增长,2025年备案量达到161部,同比增长27%,赛道整体不断扩容,而且越来越多项目转向全年龄向开发,衍生开发的需求十分旺盛,给服务商带来了大量新增业务机会。

2. 客户核心痛点:一方面大量中小动画团队跟风开发热门顶流IP,内容同质化严重,很难突出重围,另一方面即便是头部团队的优质项目,也面临票房不及预期的风险,多数创作团队缺乏衍生开发运营的经验,过度依赖票房盈利,抗风险能力弱。

3. 解决方案方向:服务商可以为创作团队提供IP定位服务,帮助团队挖掘冷门优质IP,避开同质化竞争,还可以推出衍生开发、授权运营的一体化服务,帮助动画项目挖掘多元盈利点,降低单一票房依赖带来的经营风险。

本文分析了动画电影市场的发展现状和问题,能给票务平台、视频平台、影投平台等相关平台的运营招商提供参考,核心干货总结如下

1. 用户需求变化:当前用户对动画电影的接受度和需求都在不断提升,头部动画电影的话题度和引流能力都很强,平台可以调整资源分配,给优质动画项目更多推广资源,吸引更多用户,提升平台整体流量。

2. 招商布局方向:当前动画项目备案量持续增长,大量创作团队进入赛道,平台可以针对动画项目推出专项招商扶持计划,重点关注二三线神话IP、小人物题材的优质项目,打造差异化内容优势,避开同质化竞争。

3. 风险规避:行业存在头部效应极强、票房两极分化的特点,还有不少粗制滥造的跟风碰瓷项目,平台在合作的时候要做好内容筛选,避开质量低劣的项目,同时不要过度押注单一爆款,要分层布局不同类型的优质项目,分散经营风险。

本文梳理了后哪吒时代中国动画电影产业的最新发展动向,总结了行业的新特征新问题,对产业研究有较高的参考价值,核心内容总结如下

1. 产业新动向:国漫崛起已经成为事实,动画电影在全球票房市场的头部占比不断提升,连续两年拿下全球票房冠军,国内创作方向也从扎堆热门神话IP,逐步向二三线神话角色、小人物群像拓展,赛道内容边界不断拓宽,全年龄破圈已经完成。

2. 行业新问题:目前行业存在明显的路径依赖,大量项目挤入神话IP赛道,内容同质化严重,跟风粗制滥造的问题突出,同时行业呈现极强的头部效应,票房两极分化十分明显,即便口碑优秀、大厂牌制作的项目也可能票房遇冷,过往总结的爆款方法论不具备可复制性。

3. 商业模式新特征:当前动画电影打破了低幼标签,盈利模式不再单一依赖票房,衍生授权开发已经成为重要的盈利增长点,而且动画IP相比真人IP不存在艺人塌房风险,商业价值更稳定,长期开发价值更高。

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Quick Summary

This article outlines the current development status of China's animated film industry, with key takeaways as follows:

1. Chinese animation has firmly entered a rising phase. 2025 is a truly standout year for the industry, with animated films claiming four of the top 10 spots in the annual box office rankings. *Nezha: The Devil's Rebirth* became the highest-grossing animated film in global box office history, marking the second consecutive year that an animated film claimed the global box office crown. Top-tier animated films enjoy massive public attention and strong box office pulling power. However, when excluding the impact of single blockbusters, animated films only account for 10% to 18% of China's total domestic box office, and less than 25% of the global box office. Live-action films remain the mainstream of the market.

2. The industry currently sees a trend of concentrated adaptations of popular mythological IPs, with classic characters such as Sun Wukong and Nezha being developed repeatedly. But new shifts have emerged: creation is gradually moving toward second- and third-tier mythological figures and stories centered on ordinary people, continuously expanding the boundaries of content in the sector.

3. Animated films have shaken off their label as "children's content" and broken through to audiences of all ages, with generally more solid storytelling. However, the industry suffers from clear box office polarization, and so-called "blockbuster formulas" cannot be replicated. Long-term industry development depends on a steady stream of quality works, not a single peak blockbuster.

This article clearly outlines the development trends and audience preferences of the animated film industry, providing a reference for brands' IP collaboration and marketing development. Key takeaways are as follows:

1. Consumption trends and collaboration opportunities: Animated films have already broken through to audiences of all ages, with continuously growing market influence. The commercial value of top-tier animated IPs far outpaces that of many ordinary live-action IPs. Furthermore, animated characters do not carry the risk of celebrity scandals, making their commercial value far more stable, with enormous room for derivative development. For example, *A Little Monster in Langlang Mountain* grossed 1.7 billion yuan at the box office, and also licensed IP to more than 40 companies to develop over 800 types of derivatives, driving 2.5 billion yuan in terminal sales. The potential for collaboration between brands and high-quality animated IPs is very considerable.

2. Shifts in audience preference: Audiences are no longer satisfied with only the heroic narratives of top-tier popular mythological IPs. Content focused on second- and third-tier characters and ordinary people that is closer to everyday life is far more likely to generate emotional resonance. Brands can explore more cost-effective collaboration IPs aligned with this trend.

3. Risk warning: The industry has no shortage of low-quality, copycat trend-chasing projects, and overall box office polarization is pronounced. Brands need to screen content quality in advance when selecting collaboration partners to avoid low-quality projects and reduce collaboration risks.

This article analyzes the current development status of the animated film industry, providing opportunity references and risk warnings for sellers in film and television peripherals, content distribution and other related fields. Key takeaways are as follows:

1. Market opportunities: Animated films have entered a period of stable development, completed a breakthrough to all-age audiences, and seen continuous growth in user willingness to pay. Compared with live-action IPs, animated IPs face no risk of celebrity scandals, have longer lifecycles, and more stable commercial value. Profit potential is not limited to box office revenue, and there is strong market demand for licensed derivative development, creating more room for growth for sellers.

2. Niche opportunities: Capital is no longer only concentrated on betting on top-tier mythological IPs such as Sun Wukong and Nezha, and the industry has begun to explore content centered on second- and third-tier mythological figures and ordinary people. These new themes face less competition and bring fresh appeal to audiences. Sellers can lay out derivative development for these emerging IPs in advance to enter niche markets.

3. Risk warning: The industry has an extremely strong headwinds effect and suffers from severe box office polarization. Even high-profile, well-reviewed projects can fail to translate acclaim into strong ticket sales, and so-called blockbuster formulas cannot be replicated. Sellers should not rely on past experience when entering the market, and need to conduct thorough market research in advance to avoid low-quality trend-chasing projects.

This article analyzes developments in the animated IP derivative market, providing directional references for factories producing animated film peripherals. Key takeaways are as follows:

1. Business opportunities: China's animated film industry is currently growing rapidly, with the number of registered projects increasing year by year. Top-tier animated films have enormous room for derivative development: for example, *A Little Monster in Langlang Mountain* spawned more than 800 types of derivatives, driving 2.5 billion yuan in terminal sales. As more high-quality animated projects launch, overall demand in the derivative market continues to grow, bringing substantial order opportunities for factories.

2. Shifts in product design demand: Animated creation has gradually shifted from focusing on top-tier popular mythological characters to second- and third-tier mythological figures and stories centered on ordinary people. This type of content, which is closer to everyday life, resonates more strongly with audiences. When developing new products, factories can align with this trend to design peripherals that generate stronger emotional connection with users.

3. Transformation insights: As the animation industry industrializes, an increasing number of high-quality small and medium-sized projects are emerging. Factories can proactively partner with well-regarded small and medium-sized projects, lay out production for less popular IPs in advance to avoid intense competition in top-tier IP segments. Meanwhile, factories can pursue digital production transformation to adapt to demand for multi-category, small-batch derivative production.

This article outlines the latest development trends of the animated film industry, providing directional references for service providers in animation production, marketing, derivative operation and other related fields. Key takeaways are as follows:

1. Industry development trends and business opportunities: The number of registered animated film projects has grown continuously in recent years, reaching 161 in 2025, a 27% year-on-year increase. The overall market is continuously expanding, and more projects are shifting to all-age development, with extremely strong demand for derivative development, bringing substantial new business opportunities for service providers.

2. Core pain points for clients: On one hand, a large number of small and medium-sized animation teams rush to develop popular top-tier IPs, leading to severe content homogenization that makes it hard to stand out. On the other hand, even high-quality projects from top-tier teams face the risk of underperforming at the box office. Most creative teams lack experience in derivative development and operation, rely excessively on box office revenue for profit, and have weak risk resistance.

3. Direction for solutions: Service providers can offer IP positioning services for creative teams, helping them uncover high-quality underrated IPs and avoid homogenized competition. They can also launch integrated services for derivative development and licensing operation, helping animation projects unlock multiple profit streams and reduce operational risk from over-reliance on box office revenue.

This article analyzes the current development status and existing problems of the animated film market, providing references for operation and investment promotion for ticketing platforms, video platforms, film investment platforms and other related platforms. Key takeaways are as follows:

1. Shifts in user demand: User acceptance and demand for animated films are continuously growing, and top-tier animated films have strong public attention and user-drawing power. Platforms can adjust resource allocation, allocate more promotional resources to high-quality animated projects to attract more users and boost overall platform traffic.

2. Direction for investment promotion and layout: The number of registered animated projects is growing continuously, with large numbers of creative teams entering the sector. Platforms can launch special investment promotion and support programs for animated projects, prioritize high-quality projects focused on second- and third-tier mythological IPs and ordinary people themes, build differentiated content advantages, and avoid homogenized competition.

3. Risk mitigation: The industry is characterized by extremely strong head effects and severe box office polarization, alongside many low-quality copycat trend-chasing projects. Platforms should conduct thorough content screening when selecting partners to avoid low-quality projects. Meanwhile, they should not over-bet on single blockbusters, and should build a layered portfolio of different types of high-quality projects to分散 operational risk.

This article outlines the latest development trends of China's animated film industry in the post-Nezha era, summarizes new characteristics and emerging problems of the industry, and offers high reference value for industrial research. Core conclusions are as follows:

1. New industry trends: The rise of Chinese animation is an established fact. Animated films have seen growing head share in the global box office market, and have claimed the global box office crown for two consecutive years. In China, creative focus has gradually shifted from concentrated development of popular mythological IPs to exploring second- and third-tier mythological figures and ensemble stories of ordinary people, continuously expanding the content boundaries of the sector, and the all-audience breakthrough has been completed.

2. New industry problems: The industry currently shows clear path dependence, with a large number of projects crowding into the mythological IP track, leading to severe content homogenization and prominent problems of low-quality trend-chasing. Meanwhile, the industry has an extremely strong head effect, with very pronounced box office polarization. Even well-reviewed, big-studio projects can underperform at the box office, and blockbuster methodologies summarized from past success are not replicable.

3. New characteristics of business models: Animated films have now broken free of the "children's content" label, and the profit model is no longer solely dependent on box office revenue. Licensing and derivative development have become an important profit growth driver. Additionally, compared with live-action IPs, animated IPs carry no risk of celebrity scandals, have more stable commercial value, and higher long-term development potential.

Disclaimer: The "Quick Summary" content is entirely generated by AI. Please exercise discretion when interpreting the information. For issues or corrections, please email run@ebrun.com .

I am a Brand Seller Factory Service Provider Marketplace Seller Researcher Read it again.

蓝鲸新闻7月26日讯(记者 赵凯)今年暑期档的第一匹黑马,无疑是动画电影《八仙!》。该片上映一周多收获累计超7亿票房(含预售)、豆瓣评分8.3,市场上不乏有人好奇:它会是下一部《哪吒》吗?

“后哪吒时代”,动画电影们集体上桌。以2025年计算,动画电影票房突破250亿,撑起大盘将近半壁江山。

市场热情和投资热潮之下,动画电影备案创下新高,孙悟空、哪吒、沉香、杨戬等各类神仙在荧幕中扎堆团建。动画片确实更受欢迎、更卖座了吗?

动画电影更火吗?真人市场仍是主流,但“哪吒们”正在孕育

仅从体感上看,动画电影的确在扎堆上映。

时值传统热门档期,目前已有10多部动画电影定档今年暑期档。这其中既有海外知名IP的续集如《玩具总动员5》《小黄人与大怪兽》,也有追光动画、东方梦工厂等头部厂牌带来的《三国第一部:争洛阳》《八仙!》等。

有网友在讨论中感慨:“怎么还看真人电影?老土了,立体人有什么好看的?我现在只看AI短剧只看动画电影。” 这番观点或有个人喜好偏颇,但的确在某种程度上体现了一种趋势:动画电影的市场存在感确实越来越高了。

从《西游记之大圣归来》横空出世,到《大鱼海棠》《哪吒之魔童降世》《长安三万里》以及《熊出没》系列等动画电影持续引爆观影热潮,国漫崛起已成事实。

其中,2025年是当之无愧的“动画大年”。这一年,票房榜前十中动画电影占了四席,《哪吒之魔童闹海》《疯狂动物城2》分别以154.46亿和45.94亿票房包揽冠亚军。

当我们谈论“动画电影市场大爆发”时,当然无法抛开《哪吒之魔童闹海》(以下简称《哪吒2》)这一十年难遇的爆款作品。该片已成影史票房最高动画电影,跻身全球影史总榜第4位,其对票房的拉动效应是偶然的、难以复制的。

《哪吒2》之后,动画电影市场依旧力作不断。仅当年暑期档,就有《浪浪山小妖怪》《罗小黑战记2》《聊斋:兰若寺》《时间之子》四部国产动画电影票房破亿。

从全球范围看其实也是如此。2015年,仅《小黄人大眼萌》《头脑特工队》进入年度前十;而最近两年,年均有3-4部动画电影跻身全球前十。依靠《头脑特工队2》和《哪吒2》,动画电影连续两年拿下全球票房冠军。

一个可以确认的趋势是:动画电影正在稳定占据年度头部席位,包揽大量围观、热搜和话题。

但另一方面,剔除《哪吒2》这种单一巨擘型作品影响后,国内每年动画电影票房占全部电影票房比重一般在10%-18%的水平;从全球票房视角看,这一数据也在25%以下——真人电影仍是观众日常观影的绝对主流。

只是那些头部的项目太耀眼,让人以为动画电影火过了真人。

孙悟空杨戬等神仙一度扎堆,二线角色和小人物开始“出道”

《哪吒》们的出现,让坚持做动画的团队看到希望,投资热潮也随之兴起。近几年来,市场上不乏《我是哪吒2之英雄归来》《八戒之天蓬下界》《二郎神之深海蛟龙》等片名碰瓷、制造粗燥的跟风之作。

动画电影也逐渐形成一些“爆款方法论”。

比如取材自经典神话IP,降低观众认知成本;设置身份错位或者双男主;设置反抗宿命论、出身决定论等终极命题,并以此为核心输出金句。除此之外,喜剧桥段、团战高潮和强烈的视觉符号/视效场景等也是经过市场验证的爆款必备元素。

国家电影局公示信息显示,2025年动画电影备案立项的作品数量为161部,较前一年的127部同比增加27%。动画项目备案数量再度行至历史高位,仅次于《大圣归来》之后的2016年(182部)和《哪吒》上映的2019年(164部)。

神话无疑是中国动画电影的富矿,以神话故事为题材的电影占据了相当大比重。据蓝鲸记者不完全统计,取材于神话和古典传说的项目共有45部,占比28%。他们和历史人物/故事一起,筑起了中国动画电影的基本盘。

神仙妖怪往往是动画电影里最常见的主角。光是2025年的备案中,孙悟空就出现了5次,沉香出现3次,杨戬、女娲和西游记里的小妖也很忙。1905电影网曾评价称:孙悟空、哪吒、嫦娥等经典神话角色开启“跨片场打工模式”,藏着创作者难以摆脱的“跟风魔咒”。

好在中华文化博大精深,根本不用担心神仙不够用,一些变化也在悄然发生。仅从这些项目名称也能看出来,孙悟空依旧是中国动画宇宙的顶流,但创作视角逐渐多元化。

资本不再集中押注孙悟空、哪吒等传统热门角色,铁扇公主、孟婆等二三线角色逐渐拥有自己的故事。封神演义、聊斋、八仙等熟悉又陌生、有待发掘、创作改编空间更大的IP也陆续迎来春天。

或受《浪浪山小妖怪》等项目影响,行业开始关注小人物和群像视角,“草台班子”或许比英雄叙事更贴近人们的生活。尽管仍有路径依赖和爆款公式,但赛道的内容边界正在拓宽。

动画电影票房两极,或许不必期待“谁会成为下一个《哪吒》”

动画电影越来越受欢迎的原因不难理解。

时至今日,动画已然摆脱低幼标签,向全年龄层破圈。有行业观点指出,相比一些真人电影越来越依赖流量明星、技术特效时,动画电影更扎实地讲好了一个故事。动画电影的胜利,归根结底是内容的胜利。

另一方面,动画角色不会塌房。伴随动画电影工业化制作和商业化运营的日渐成熟,项目口碑和质量供给会更加稳定。

相比真人电影,动画项目的盈利模式也更加多元。以《浪浪山小妖怪》为例,除超过17亿的票房外,其还授权了40余家企业、衍生品类逾800种,截至2025年底影片授权营销合作带动的终端商品销售总额约25亿元。

但动画电影本身面临着票房两极的现状,“叫好不叫座”的情况依然存在。

7月25日,《三国第一部:争洛阳》宣布撤档,该片由追光动画《长安三万里》原班人马耗时三年、近千人团队合力打造。豆瓣评分8.1,但票房表现不尽如人意,上映16天票房8000余万。片方在撤档声明直言,此时的市场空间,已经远远不足以让想看这部作品的观众从容地走进影院。

一个项目的票房胜利,需要天时地利人和。大IP、大厂牌同样也不会一直凑效,所谓的“爆款公式”更多是一种事后总结,无法固化地沿用到下一部作品。过去的成功方法论一定程度上能给票房兜底,但观众审美也在同步进步。

到目前,暑期档行至过半,市场尚未出现票房超10亿的动画电影。不过,仍有一些项目仍未上桌,《八仙!》等作品也尚在放映和口碑发酵中。

市场总在讨论“谁会成为下一个《哪吒》”,但这个答案本身或许并不那么重要。能让行业走下去的,从来不是单一的巅峰奇迹,而是源源不断的好作品。

注:文/蓝鲸,文章来源:蓝鲸新闻(公众号ID:lanjingcj),本文为作者独立观点,不代表亿邦动力立场。

文章来源:蓝鲸新闻

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FAQ回顾

动画电影现在比真人电影更火吗?

目前真人电影仍是观众日常观影的绝对主流,剔除头部爆款影响后国内动画电影年票房占比仅10%-18%,全球占比也在25%以下。不过近年动画电影市场存在感持续提升,2025年全球票房榜前十中动画电影占3-4席,已连续两年拿下全球票房冠军。

国产动画电影有哪些常用的爆款创作方法?

国产动画爆款通常采用经过市场验证的创作路径,包括取材经典神话IP降低观众认知成本,设置身份错位或双男主设定,核心命题围绕反抗宿命论等内容,搭配喜剧桥段、团战高潮和具备强烈视觉符号的视效场景。

2025年中国动画电影备案情况怎么样?

据国家电影局公示信息,2025年动画电影备案立项共161部,较前一年的127部同比增长27%,仅次于2016年的182部和2019年的164部,处于历史高位。其中取材神话、古典传说的项目共45部,占比达28%。

动画电影相比真人电影有什么优势?

动画电影已摆脱低幼标签实现全年龄层破圈,相比部分依赖流量明星的真人电影更侧重内容打磨,动画角色不会塌房,伴随工业化和商业化体系成熟,项目口碑质量更稳定,还可通过衍生品授权获得多元收益。

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