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苹果脸都被打肿了 多邻国太骚了

雷科技AI硬件组 2026-01-17 08:18
雷科技AI硬件组 2026/01/17 08:18

邦小白快读

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本文重点在于多邻国App在灵动岛上推送广告引发争议,揭示了用户对系统级入口被滥用的敏感点。

1. 多邻国事件:多邻国利用苹果灵动岛显示会员推荐广告,附带倒计时样式,违反苹果禁止广告的规范,导致用户强烈反弹并卸载App。2. 灵动岛用途规范:苹果规定灵动岛只能用于实时任务状态显示(如外卖进度或航班信息),严禁广告或促销;但开发者如多邻国、拼多多、百度等借漏洞钻空子,将营销伪装成状态提醒。3. 安卓与iOS差异:安卓的“岛”因标准分散(厂商定义、通知控制),适配难度大,更难被广告入侵;而iOS通过ActivityKit开放接口,易被滥用但苹果监管不严。4. 用户应对建议:用户需警惕类似广告干扰,发现可立即卸载相关App以维护体验。5. 趋势警示:灵动岛正成为流量曝光灰色地带,广告商业化可能蔓延,建议用户抵制低质广告。

本文探讨了品牌营销在灵动岛上的滥用案例,揭示了用户行为变化和消费趋势。

1. 品牌营销策略:多邻国以推荐超级会员名义在灵动岛投放广告,试图提升订阅率(仅5%用户订阅),却因违反规则引发反噬,用户卸载潮显示品牌过度营销的负面影响。2. 消费趋势与用户行为:用户对干扰性广告高度敏感,类似事件在拼多多、京东等购物平台和影视App中出现,表明品牌需避免在系统入口强制推广;用户更倾向状态信息而非促销。3. 品牌渠道与机会:灵动岛作为高交互入口(位置固定、干扰低),可能成为广告新窗口,但需合规;安卓系统(如小米)因接口分散,广告风险低,品牌可优先合作。4. 产品研发启示:品牌应学习苹果服务收入增长模式(如App Store广告位),但需平衡实用与盈利,避免损害用户信任;多邻国案例警示品牌定价策略需透明。

本文解读了苹果灵动岛政策及广告机会,分析了增长风险与商业模式变化。

1. 政策解读:苹果明确规定灵动岛禁止广告(仅用于实时活动如外卖状态),但ActivityKit接口开放易被滥用(如多邻国伪称“推荐”),苹果未严格审查,开发者面临下架风险。2. 增长机会与需求变化:灵动岛作为高频入口可提升曝光(如购物节拼多多的领券提醒),但用户需求倾向低干扰;多邻国案例显示订阅转化机会,但负面反噬导致用户流失,需谨慎。3. 风险提示与学习点:卖家若仿效广告策略(如影视App剧集预热),可能触及用户底线遭卸载;安卓系统适配低(厂商责任分散),机会较少。4. 最新商业模式与应对:苹果服务收入依赖系统入口(如Today页广告),卖家可探索合作但不逾矩;扶持自保措施包括卸载问题App、监测用户反馈。5. 合作方式:与平台商(如苹果)明确接口内容,规避擦边行为;多邻国事件提示卖家应提升广告透明度。

本文从手机设计和电商角度揭示了产品生产需求与商业机会。

1. 产品设计需求:灵动岛设计普及(除努比亚外多数厂商采用),需优先考虑实时状态显示(如配送信息),避免广告侵占以提升用户体验;安卓系统因标准分散(如小米通知规范),设计更易防广告。2. 商业机会:灵动岛可能成为广告入口(位置固定、曝光率高),为工厂代工相关设备提供潜力;但多邻国案例显示用户反感,工厂应聚焦实用功能而非营销。3. 推进数字化启示:iOS的ActivityKit开放接口启示工厂推进标准化数字工具(如电商App适配),但需防漏洞;安卓的厂商主导模式(合作为主)提示工厂需加强合作伙伴关系。4. 电商影响:购物平台(如拼多多)滥用灵动岛提醒促销,显示电商需求增长,工厂可研发相关硬件支持;苹果服务收入趋势表明系统级变现机会,工厂需把握设计趋势。

本文分析了灵动岛行业趋势、技术痛点及解决方案。

1. 行业发展趋势:灵动岛作为系统级入口正被广告侵占(如多邻国、拼多多案例),显示高交互位置商业化趋势;苹果服务收入增长(如App Store广告位)强化此方向,安卓则因标准分散进展慢。2. 新技术与客户痛点:iOS的ActivityKit技术开放但易被滥用(开发者钻空子),客户痛点包括广告干扰引发用户流失;安卓通知体系(如厂商定义接口)适配低,痛点较少但难统一。3. 解决方案:服务商可提供规则合规工具(如Apple审查插件),帮开发者避免广告违规;针对安卓分散系统,开发统一API接口方案;多邻国事件警示需强化用户反馈监测。4. 客户需求洞察:核心痛点是平衡曝光与体验(灵动岛位置固定、干扰低),服务商可设计严格内容审核方案(如苹果可能要求更新时明确接口内容)。

本文探讨了平台对灵动岛的需求管理、最新做法及风险规避。

1. 商业需求与问题:平台如苹果面临开发者对灵动岛广告需求(如多邻国推广会员),但问题在于接口开放(ActivityKit)易滥用于营销,用户投诉加剧(卸载潮)。2. 平台最新做法:苹果未严格禁止广告(可能因服务收入增长),在App Store新增广告位(如Today页),但灵动岛监管不严;安卓厂商(如小米)谨慎控制“岛”展示,仅用于通知。3. 平台招商与运营:招商可吸引开发者合规接入(如状态提醒App),但需规避风险(规范审核);运营管理应强化规则执行(如下架违规App),多邻国案例显示需明确“上岛”标准。4. 风向规避:苹果可能允许灵动岛部分商业化(如内容预热),但需平衡实用;提示平台规避用户反噬,通过严格接口审查(如提交更新内容)减少广告入侵。

本文揭示了产业新动向、政策问题及商业模式演变。

1. 产业新动向:灵动岛被广告侵占成为趋势(多邻国、购物平台案例),显示系统入口商业化浪潮;苹果与安卓差异(iOS开放但漏洞多,安卓分散标准)引发新问题。2. 新问题与政策建议:规则模糊导致多邻国等App打擦边球,政策需强化(如苹果应强制更新审查);建议完善ActivityKit监管,防止营销伪装。3. 商业模式与启示:苹果服务收入依赖系统变现(灵动岛或成新入口),模式启示厂商(如小米)探索高频交互位置盈利,但需实用平衡;多邻国订阅模式(仅5%用户)反映商业局限。4. 法规建议:用户底线被触及(广告干扰),研究者可建议法规明确定义“广告”,避免滥用;安卓责任分散模式提供启示:统一标准可减少漏洞。

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Quick Summary

The article focuses on the controversy sparked by Duolingo's use of Apple's Dynamic Island to push ads, highlighting user sensitivity to the misuse of system-level entry points.

1. The Duolingo Incident: Duolingo displayed ads for its premium membership on the Dynamic Island, complete with a countdown timer, violating Apple's explicit ban on ads and leading to a strong user backlash and app uninstalls.

2. Dynamic Island Usage Rules: Apple's guidelines state the Dynamic Island is strictly for displaying real-time activity statuses (e.g., food delivery progress, flight info), prohibiting ads or promotions. However, developers like Duolingo, Pinduoduo, and Baidu exploit loopholes by disguising marketing as status updates.

3. Android vs. iOS Differences: Android's 'island' features are harder for ads to invade due to fragmented standards (defined by manufacturers, controlled via notifications), making adaptation difficult. In contrast, iOS's open ActivityKit interface is easily abused, with Apple's lax oversight.

4. User Recommendations: Users should be vigilant against such intrusive ads and can uninstall offending apps immediately to protect their experience.

5. Trend Warning: The Dynamic Island is becoming a gray area for traffic exposure; ad commercialization is likely to spread, and users are advised to resist low-quality advertising.

This article examines cases of brand marketing misuse on the Dynamic Island, revealing shifts in user behavior and consumption trends.

1. Brand Marketing Strategy: Duolingo placed ads for its 'Super Duolingo' membership on the Dynamic Island to boost subscription rates (only 5% of users subscribe), but backlash from violating rules led to a wave of uninstalls, demonstrating the negative impact of overly aggressive marketing.

2. Consumption Trends & User Behavior: Users are highly sensitive to intrusive ads. Similar incidents involving shopping platforms (e.g., Pinduoduo, JD.com) and video apps indicate brands must avoid forced promotions at system entry points; users prefer status information over sales pitches.

3. Brand Channels & Opportunities: The Dynamic Island, as a high-interaction entry point (fixed position, low disruption), could become a new advertising window but requires compliance. Android systems (e.g., Xiaomi) pose lower ad risks due to fragmented interfaces, making them a potential priority for brand partnerships.

4. Product Development Insights: Brands can learn from Apple's service revenue growth model (e.g., App Store ad slots) but must balance utility and profitability to avoid eroding user trust. The Duolingo case warns that pricing strategies need transparency.

This article interprets Apple's Dynamic Island policies and advertising opportunities, analyzing growth risks and evolving business models.

1. Policy Interpretation: Apple explicitly prohibits ads on the Dynamic Island (reserved for real-time activities like delivery status), but the open ActivityKit interface is easily abused (e.g., Duolingo's disguised 'recommendations'). Lax Apple review poses takedown risks for developers.

2. Growth Opportunities & Demand Shifts: The Dynamic Island's high-frequency exposure can boost visibility (e.g., Pinduoduo's coupon reminders during shopping festivals), but user demand leans toward low disruption. Duolingo's case shows subscription conversion potential, but negative backlash causes user churn, requiring caution.

3. Risk Warnings & Lessons: Sellers emulating such ad tactics (e.g., video app pre-release notifications) risk crossing user tolerance and triggering uninstalls. Android's low adaptation (due to fragmented manufacturer responsibility) offers fewer opportunities.

4. Latest Business Models & Responses: Apple's service revenue relies on system entry points (e.g., Today tab ads). Sellers can explore partnerships but must not overstep. Self-protection measures include uninstalling problematic apps and monitoring user feedback.

5. Cooperation Methods: Collaborate with platforms (e.g., Apple) to clarify interface usage and avoid borderline behavior. The Duolingo incident highlights the need for greater ad transparency.

This article reveals product design demands and commercial opportunities from the perspectives of smartphone design and e-commerce.

1. Product Design Demands: With the widespread adoption of Dynamic Island-like designs (used by most manufacturers except Nubia), priority should be given to displaying real-time statuses (e.g., delivery info), avoiding ad encroachment to enhance user experience. Android's fragmented standards (e.g., Xiaomi's notification specs) make design inherently more ad-resistant.

2. Commercial Opportunities: The Dynamic Island could become an ad entry point (fixed position, high exposure), offering potential for factories manufacturing related components. However, the Duolingo case shows user aversion, suggesting factories should focus on utility over marketing features.

3. Digitalization Insights: iOS's open ActivityKit interface highlights the need for factories to develop standardized digital tools (e.g., for e-commerce app adaptation) while guarding against vulnerabilities. Android's manufacturer-led model (partnership-based) underscores the importance of strengthening partner relationships.

4. E-commerce Impact: Shopping platforms (e.g., Pinduoduo) misusing the Dynamic Island for promotions indicate growing e-commerce demand, prompting factories to develop supporting hardware. Apple's service revenue trend points to system-level monetization opportunities, urging factories to grasp design trends.

This article analyzes Dynamic Island industry trends, technical pain points, and potential solutions.

1. Industry Development Trends: The Dynamic Island, as a system-level entry point, is being encroached by ads (e.g., Duolingo, Pinduoduo cases), indicating a trend toward commercializing high-interaction locations. Apple's growing service revenue (e.g., App Store ad slots) reinforces this direction, while Android progresses slowly due to fragmented standards.

2. New Technologies & Customer Pain Points: iOS's ActivityKit technology is open but prone to abuse (developers exploit loopholes). Key customer pain points include ad disruption causing user churn. Android's notification system (manufacturer-defined interfaces) has lower adaptation and fewer pain points but is difficult to unify.

3. Solutions: Service providers can offer compliance tools (e.g., Apple review plugins) to help developers avoid ad policy violations. For Android's fragmented ecosystem, develop unified API interface solutions. The Duolingo incident warns of the need for robust user feedback monitoring.

4. Customer Needs Insight: The core pain point is balancing exposure and user experience (the Dynamic Island's fixed position offers low disruption). Service providers can design strict content review systems (e.g., Apple might require explicit interface content declarations during updates).

This article explores platform needs management, recent practices, and risk mitigation regarding the Dynamic Island.

1. Business Demands & Problems: Platforms like Apple face developer demand to use the Dynamic Island for ads (e.g., Duolingo's membership promotion). The problem lies in the open ActivityKit interface being easily misused for marketing, exacerbating user complaints (uninstall waves).

2. Platform's Recent Practices: Apple does not strictly ban ads (potentially to boost service revenue), having added new ad slots in the App Store (e.g., Today tab), but oversight for the Dynamic Island remains lax. Android manufacturers (e.g., Xiaomi) cautiously control 'island' displays, limiting them to notifications.

3. Platform Merchant Acquisition & Operations: Attract developers for compliant integration (e.g., status reminder apps) but must mitigate risks (through specification reviews). Operations management should enforce rules strictly (e.g., delisting violators). The Duolingo case shows the need for clear 'on-island' criteria.

4. Risk Mitigation: Apple might allow limited Dynamic Island commercialization (e.g., content previews) but must balance utility. Platforms should avoid user backlash by implementing strict interface reviews (e.g., requiring update content submissions) to reduce ad invasion.

This article reveals new industry movements, policy issues, and the evolution of business models.

1. New Industry Movements: The encroachment of ads onto the Dynamic Island is becoming a trend (Duolingo, e-commerce platform cases), signaling a wave of commercializing system entry points. The Apple-Android divergence (iOS open but漏洞-prone, Android with fragmented standards) creates new challenges.

2. New Problems & Policy Suggestions: Ambiguous rules enable apps like Duolingo to exploit gray areas. Policies need strengthening (e.g., Apple should mandate stricter update reviews). Suggestions include improving ActivityKit oversight to prevent marketing disguise.

3. Business Models & Insights: Apple's service revenue relies on system monetization (the Dynamic Island could become a new channel). This model inspires manufacturers (e.g., Xiaomi) to explore monetizing high-frequency interaction points but requires a balance with utility. Duolingo's subscription model (only 5% user uptake) reflects commercial limitations.

4. Regulatory Suggestions: User tolerance is breached by ad intrusion. Researchers could propose regulations clearly defining 'advertising' to prevent misuse. Android's distributed responsibility model offers insight: unified standards can reduce vulnerabilities.

Disclaimer: The "Quick Summary" content is entirely generated by AI. Please exercise discretion when interpreting the information. For issues or corrections, please email run@ebrun.com .

I am a Brand Seller Factory Service Provider Marketplace Seller Researcher Read it again.

自2022年iPhone 14 Pro将「灵动岛」设计带到手机市场以来,截至2026年1月,除努比亚、红魔之外,头部手机厂商们都有了属于自己的「岛」。灵动岛的作用,主要是显示一些实时动态活动,比如音乐播放、外卖信息等等。但假如,有App想要用你的「岛」显示广告呢?

2026开年第一炸,最爱整活的语言类学习App多邻国被举报利用「灵动岛」向用户推送广告信息,这在苹果的灵动岛设计规范里是明确禁止的行为。尽管多邻国已经将广告消息撤回,并不再向用户推送,但依然触及到了用户的底线。

的确,灵动岛作为即时信息最佳展示窗口之一,已经成为最主流的设计。但越是主流的展示窗口,越是用户交互频次高的入口,越会成为广告的重灾区。

灵动岛彻底被广告攻陷

多邻国App之所以敢名正言顺往灵动岛里塞营销广告,它们给出的理由是「这只是向普通用户推荐我们的Super Duolingo会员,并不是广告」。

但争议点在于,这个提示还带有倒计时样式,看起来更像是营销广告,而非系统或应用的普通状态提醒。

对于灵动岛的「上岛」标准,苹果在2022年就已经明确作出规定。这类系统级UI本意是为了实时显示用户正在进行的任务或状态信息,比如外卖配送进度、航班信息、运动计时等,不能用于展示广告或促销内容。早期,还有一些独立开发者做的App打擦边球,在灵动岛区域暗戳戳做一些广告展示,但苹果对这类操作基本上是零容忍,已经查证立刻下架,维护开发规范。

事实上,多邻国作为全球语言类学习平台头部,核心营收点就是靠订阅超级会员,但据统计,该平台订阅会员常年仅占总用户数的5%左右。因此,对于多邻国而言,灵动岛这个展示广告的绝佳窗口,必然是不可放弃的推广方向。但此举很快遭到了反噬效果,不少网友在被推送广告之后,都表示要立刻卸载多邻国App。

除多邻国之外,滥用灵动岛做广告的还有不少购物平台。在2025年10月,双十一购物节前夕,不少网友在社交平台分享自己遇到大量购物平台占用灵动岛推送促销信息,比如拼多多,会提醒你领券。还有像是百度App、喜马拉雅听App、京东App等都有过类似的情况。

不仅是购物平台,连影视类App也学会了灵动岛的「妙用」。比如在某些S级大制作剧集开播前,影视平台就会往用户的灵动岛上弹一个实时活动,虽然并不涉及到与付费相关的营销,也没有强制用户开会员,但本质上还是一个广告、推广类活动。而且剧集开播,并不是涉及到用户自身的实时活动,无论从哪个角度看,这样的「上岛」都是不合规矩的行为。

不难看出,多邻国并不是第一个动灵动岛念头的应用,也很可能不会是最后一个。

无论是订阅转化、购物促销,还是内容预热,这些行为本质上都是把营销信息包装成状态提醒,试图借助系统级入口获得更高曝光。虽然引起争议的是多邻国,但并不可否认的是,灵动岛正在成为流量曝光的灰色地带。但为什么这些广告营销会在iOS上不断出现,而在安卓阵营没有类似的争议?

安卓的「岛」理论上,更难被广告入侵

相比起iOS频繁地被广告、营销入侵,同样也有「岛」的安卓看起来要更干净一点,至少目前为止,还没有关于被广告骚扰而引发争议的大事件发生。同样都是「岛」,背后的设计机制还是有一些差别。

iOS的灵动岛,在苹果的设计体系里,并不是一个装饰性的UI展示。虽说最开始的目标,是为了挡住屏幕上那颗硕大无比的黑洞,但苹果将实时活动与之结合,将其变成一个展示的窗口。

也就是说,开发者想要“上岛”,必须通过ActivityKit这条官方路径,而苹果在开发者文档和人机界面指南中,对实时活动的语义限定非常明确,它只能用于展示正在进行中的任务或状态,而且这种状态必须与用户的当前行为直接相关。由于使用ActivityKit相当于直接调用了系统级的能力,苹果对其监管会更严格。

但监管是一方面,ActivityKit对开发者足够开放又是另一方面。几乎所有开发者都能在App里设计一套接入ActivityKit的功能,即便这项功能看起来并不那么「实时活动」,例如早期的歌词显示,它的确需要不断滚动来显示更多歌词,但并不像航班信息、网约车信息那样紧急。即便是Apple Music上线歌词功能,也没有将它做进灵动岛,这其实也说明了苹果对这项设计的态度。

而安卓阵营的情况,恰恰相反。尽管过去两年里,不少安卓厂商都做出了自己的「灵动岛」形态,但它们并不是Google发布的Android官方统一定义的一套系统能力,而更像是厂商在现有通知体系、前台服务、媒体会话等机制做出的另一种呈现方式。

由于标准并不统一,这就导致每一家手机厂商、每一套OS,都有不同的开发规范、API接口。对于开发者而言,这种不够统一的接口标准,做适配的积极性会稍低一些。因此,多数第三方App在接入某一家安卓的「岛」,都是双方基于合作达成的方案,很少是开发者的自主行为。

这样一来,双方的优劣势也就非常清晰了。苹果给iOS提供了一套明确、统一、对第三方开放的系统级能力,同时又在规则层面划清了边界,但缺点在于能力是开放的,开发者有太多可以钻空子的方式。就拿多邻国App来说,官方的口径并不认为这是营销,只是推荐用户开会员,不应该遭到惩罚。可苹果并不会在多邻国推送广告之前就知道它利用这个接口做了什么。

安卓阵营里,整个「岛」的责任是分散的,岛的形态由厂商定义,展示策略由系统控制,开发者更多只是按通知规范提交信息。这就意味着,被开发者钻空子的概率,其实远低于iOS。

但对于苹果而言,想要彻底禁止开发者往灵动岛里塞广告,也是有很多办法的,比如在提交更新时要求开发者明确ActivityKit接口的所有展示内容。但苹果目前还没有这么做,这其实也说明,灵动岛这个天然的广告入口,是一块正在越来越大的大蛋糕。

「岛」上广告,将成手机厂商的营销新入口?

实际上,在过去几年时间里,往灵动岛塞广告,或是营销信息的擦边行为多得数不胜数,苹果要是真想全力制止,还是能够办到的。但苹果很显然并没有对这些行为一刀切。

过去几年里,苹果的营收结构变化非常明显,虽然硬件还是很重要重要,但增长越来越多来自服务业务,无论是App Store抽成、搜索广告,还是订阅分成,苹果都在不断强化系统级分发的盈利能力。App Store里新增的搜索广告位、Today页的推荐展示,本质上都是在利用系统级的天然流量入口,去完成流量曝光这一商业行为的闭环。

在这个背景下,灵动岛的诱惑力可就太大了。这个不起眼的小位置,其实藏着广告展示的绝佳条件,它的位置是固定的、干扰成本比开屏跳转低,更重要的是,它是系统层级的交互,多数用户都会认为这是官方默认允许的内容展示。

当然,假如是放在安卓阵营,情况其实也差不太多。以小米为例,其互联网服务收入早已成为财报中不可忽视的一部分。从系统广告、内容分发到服务订阅,小米在系统层面对商业化的接受度本就更高。不过,安卓厂商对待「岛」要展示什么内容,还是相对谨慎,短期内,这部分应该不会被用于商业用途。

其实从手机系统本身的盈利能力来看,无论安卓还是iOS,都在不断探索系统高频交互位置的变现能力极限。苹果把iOS的App Store、Today探索设置为广告展示位,那是因为iOS直接官方商店的应用程序,用户要想下载应用,就必须打开这个页面,这里就是iOS的高频交互区域。而安卓高频交互有太多太多,负一屏、小窗口、下拉搜索、应用商店等等,「岛」反而不一定是一个必选项。

无论如何,作为用户,自然不希望这个增加我们生活便利性的设计,被用于广告投放。但假如灵动岛的商业化是不可避免的趋势,那么只能希望厂商们可以保持实用与盈利之间的平衡,像多邻国此次推销会员这类型的广告,能免则免。

注:文/雷科技AI硬件组,文章来源:雷科技(公众号ID:leitech),本文为作者独立观点,不代表亿邦动力立场。

文章来源:雷科技

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